01
Glide across the ground
The 9-meter frame glides across the ground at high speed. Boost to close the distance in an instant, then hit locked-on enemies with gunfire and shoulder missiles.

In development
2197. The Westbelt, an industrial zone in the west of the continent. From infrastructure to security, everything in the city is controlled by the megacorporation Helios.
To save his struggling, debt-ridden garage, 17-year-old courier Rain climbs into Seven, a decommissioned prototype frame, and takes on dangerous jobs. Backing him on every sortie are his childhood friend and operator Mireille, chief mechanic Vera, and the support AI Noa.
Seven controls its attitude with four thrusters, and it moves like no other machine. Who did that movement come from? With every sortie, Rain draws closer to the answer hidden inside the frame.
01
The 9-meter frame glides across the ground at high speed. Boost to close the distance in an instant, then hit locked-on enemies with gunfire and shoulder missiles.
02
Four small thrusters spin the frame to evade attacks. Time a spin just before a hit lands to trigger a Just Spin, which slows time and opens a window to counterattack.
03
Long-range fire loses power, and the armor of large enemies can only be broken up close. Drain the break gauge to stagger the enemy and create a big opening.
04
In the hangar, swap the head, arms, legs, boosters, and weapons. Before each sortie, choose a fast but fragile light frame, the standard frame, or a sturdy but slow heavy frame.