
A crown broken in ten, and a Dragon King stirring.
On the continent of Avalonia, the holy crown that sealed away a dragon has shattered into ten shards, and ten nations are fighting to claim them. As the ruler of one nation, you govern your lands and lead your army into neighboring countries. Take an enemy's capital, and its crown shard and its soldiers become yours.
Midway through the war, the Dragon King Valax wakes from a hundred-year sleep and turns on every nation. Slay the Dragon King, gather the shards and seal him away again, or unite the nations into an alliance. There is more than one way to end the war.